package killerqueen.game.objects;

import killerqueen.game.interfaces.GameObject;
import org.jbox2d.collision.shapes.PolygonShape;
import org.jbox2d.common.Vec2;
import org.jbox2d.dynamics.Body;
import org.jbox2d.dynamics.BodyDef;
import org.jbox2d.dynamics.World;
import org.newdawn.slick.Color;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Input;
import org.newdawn.slick.geom.Polygon;

public class Floor implements GameObject {

  private float w;
  private float h;
  private float x;
  private float y;

  private PolygonShape box;
  private Body body;

  public Floor() {
  }

  @Override
  public void init(World world, String id) {

    BodyDef bodyDef = new BodyDef();
    bodyDef.position.set(x, y);
    body = world.createBody(bodyDef);

    box = new PolygonShape();
    box.setAsBox( w, h);

    body.createFixture(box, 0);
  }

  @Override
  public void input(Input input) {
    return;

  }

  @Override
  public void paint(Graphics g) {

    g.pushTransform();

    Polygon p = new Polygon();

    Vec2 pos = body.getPosition();
    float angle = body.getAngle();
    g.translate(pos.x, pos.y);
    g.rotate(0, 0, (float) Math.toDegrees(-angle));

    for (int i = 0; i < box.getVertexCount(); i++) {
      Vec2 vertex = box.getVertex(i);
      p.addPoint(vertex.x, vertex.y);
    }

    g.setColor(Color.blue);
    g.fill(p);
    g.setColor(Color.black);
    g.draw(p);

    g.popTransform();

  }

  @Override
  public void update(long delta) {
    return;

  }


public void setW(float w) {
	this.w = w;
}

public void setH(float h) {
	this.h = h;
}


public void setX(float x) {
	this.x = x;
}

public void setY(float y) {
	this.y = y;
}

@Override
public void destroy(World world) {
	// TODO Auto-generated method stub
	
}
  
}
